[syndicated profile] erinptah_feed

Posted by Erin Ptah

Edited version of an IBM rule: A  Computer Can Never Be Spiteful Or Horny, Therefore A Computer Must Never Make Art

Saw my first “did using an LLM screw up your business? We can help you find someone to fix it” ad in the wild today. (It was a Fiverr commercial on Youtube.) Wonder how many more of those are coming.

From 2023: Novelist Alexander Wales blogged a bit about trying to get an LLM to generate a publishable novel. He made a good-faith effort, took a lot of different thoughtful approaches, and documented enough of it to be a good read. Part 1: “I’ve been trying my hand at writing with the assistance of ChatGPT and occasionally other tools. Mostly, it sucks…” Part 2: “I’m still trying to get an LLM to write me a novel, and experiencing the first major setbacks while working on chapter 2.” (There is no post 3.)

And from this January: “A dad just can’t seem to figure out why his six-year-old daughter wasn’t impressed by the AI toy he gave her for Christmas. […] He writes that he cannot understand why his daughter disabled the dinosaur plushie’s built-in AI voice — opting, instead, to play with it like a regular toy, and dressing it with clothes she made.

LLMs are an interesting novelty the first time you play with them, but for people with actual creativity — whether it’s writers, artists, or Literally Any Child — you overrun their limits and get bored with them so fast.

(What really gets to me about the dinosaur one is the dad saying he “wasn’t able to really understand where’s the resistance.” Instead of approaching the problem as “let me analyze this toy to figure out why it hasn’t earned my kid’s interest,” he’s gone with “of course the toy is entitled to my kid’s interest, let me analyze her to figure out why she’s ‘resisting’.”)

From this week, a writer trying to get ChatGPT to quote/summarize some linked essays: “The lines you quote are not lines I wrote. They are not in the piece. What is going on here?”

Ending on a golden note from FFA: “Hi my name is Loquacious Techbro Midjourney ChatGPT Claude AI and I have long, beige, run on sentences (that’s how I got my name) with purple prose streaks and red flag tips that reach into the stratosphere and icy blue prompts that like using limpid tears and a lot of people tell me I look like 300 Ghibli characters smashed together(If you don’t know what that is get da hell out of here!).”

[syndicated profile] erinptah_feed

Posted by Erin Ptah

But I’m A Cat Person
Endpiece Portrait (sketch | Sparrow, Patrick, Bianca | worksafe)

Leif & Thorn
The axe is back (art | Delphinium | worksafe)
Lavandes in a line (wallpaper | Hyacinth, Hawthorn, Tansy/Larch, Gloriosa/Oleander | worksafe)
Violet’s Casual Project (art | Violet/Kallie | worksafe)
sketchy preview Volume 8 cover poll (sketches | Leif/Thorn | worksafe-ish)
Hero Stand (art | Cedar, Nikau | worksafe)

Moon Knight
Scarab Charge (art | Layla | worksafe)
Tactical Temple Armor (art | Jake | worksafe)
Lunar Birb (art | Khonshu | worksafe)
Marc takes aim (art | Marc | worksafe)

Moon Knight/other Marvel
Travels by Knight, chapters 1-3 (fic | MoonScarab polycule, Avengers friends | T)
Travels by Knight behind-the-scenes planning (bonus post)

Phantomarine
everything’s better… (art | Phaedra/Cheth | worksafe)

This Week in But I’m A Cat Person:
Annotated reruns of chapter 29.

This Week in Leif & Thorn:
It’s a Kallie and Violet storyline! With suspicious Atarangi, as usual.

rydra_wong: Lee Miller photo showing two women wearing metal fire masks in England during WWII. (Default)
[personal profile] rydra_wong
Especially while it's at 75% off in the sale, making it 62p:

https://store.steampowered.com/app/406150/Refunct/

For anyone who might want to sample some easy platforming with a very very low entry threshold.

Chill and rather lovely environment (okay, probably depends on you liking brutalist architecture, but still -- there's a day-night cycle! there's sunshine! the water is gorgeous! the music is gentle!) with no time pressure and no penalties for failing a jump hundreds of times (except that, at worst, you fall in the water and have to swim about and haul yourself out again).

N.B. Most reviews describe this as a half-hour game, and there are achievements for speedrunning it in under 8 minutes or under 4 minutes.

It took me over five hours of playtime to beat it, which should be indicative of the co-ordination and skill levels I'm working with here. And yet it did not at any point feel stressful or humiliating for me. It felt like a pleasant, relaxing environment in which to fail repeatedly and experiment.

It started at a level low enough that I could manage it, and then had a really satisfying difficulty curve. If I was stalling on the next objective, I could still run and parkour round the environment purely for fun (and sometimes ended up working out how to pick off the optional achievements in the process).

Towards the very end, I started to think that the last jumps might just flat-out exceed the limits of what I am currently capable of, and it felt like if that did happen, I would still be able to walk away pretty happily having already got way more than 62p's worth of enjoyment out of it.

Will absolutely be playing it again.
rydra_wong: Lee Miller photo showing two women wearing metal fire masks in England during WWII. (Default)
[personal profile] rydra_wong
A whole world of games not playable on Mac has opened up to me, and it's Steam summer sale time!

Please rec me your favourite games, bearing in mind that I have very limited reflexes/co-ordination.

(I'm not completely ruling out games involving them, but the threshold for entry has to be very very low. I am currently enjoying Refunct because it allows me to try some simple platforming in a very chill and pleasant environment with no time pressure and no penalties for taking several hundred tries to get a jump.)

Rebuilding journal search again

Jun. 30th, 2025 03:18 pm
alierak: (Default)
[personal profile] alierak posting in [site community profile] dw_maintenance
We're having to rebuild the search server again (previously, previously). It will take a few days to reindex all the content.

Meanwhile search services should be running, but probably returning no results or incomplete results for most queries.
rydra_wong: Lee Miller photo showing two women wearing metal fire masks in England during WWII. (Default)
[personal profile] rydra_wong
* SAVE OFTEN, especially in the early game when you may be very fragile and the game's auto-save is infrequent.

BUT -- don't reload from a save unless you actually die or otherwise hit a "game over."

This game is about failing, and it rewards you for playing forwards through failure. Some of the best moments in the game come from failed checks. There are always alternative routes and ways forwards. If you tried to savescum it, you would miss most of the game and all of the point. Embrace failure.

Okay there are those two specific checks where failing is so emotionally devastating I would not judge anyone for savescumming. But apart from those.

* You can just pick one of the Archetypes for a starter build, and leave messing around with custom character creation until you've seen the stats in action and understand how the system works. Don't stress about it. Or, if you want, you can throw yourself into custom character creation despite not having a clue how it works, and you will also have a fun time. Your initial build and your later choices about what you put points into will radically change your experience of the game, but you can't do it "wrong"; there are no optimal builds which are "better".

* Press tab to highlight objects you can interact with, or activate "detective mode" in the settings to do it automatically. Yes I know this is the sort of thing that is probably obvious to people who have played video games before.

* If your Health or Morale (displayed on the lower left of the screen) fall to zero, you have about 5 seconds to apply a healing item (if you have one) by clicking the cross above that stat.

This is the one timed element in the game, and also the one mechanic that some of us initially have trouble grasping.

With all the other mechanics in the game, you can not only learn them by flinging yourself in and floundering about, this is IMHO the best and most enjoyable way to learn them. No idea what the Thought Cabinet is or what Internalizing A Thought means? Try it and find out!

* Perhaps the most important tip of all:

If you feel you are flailing around and failing on most of the checks you try and you've just been informed you have acquired a Thought you can internalize in your Thought Cabinet and you have no clue what that means or maybe you just had a heart attack and died before you even got out of your hotel room or you had a nervous breakdown because a child insulted you and you have no idea what you're doing and it's been three days and you still haven't got the body down from the tree --

THIS DOES NOT MEAN YOU ARE PLAYING THE GAME "BADLY". THIS IS IN FACT THE UNIVERSAL DISCO ELYSIUM EXPERIENCE AND MEANS YOU ARE PLAYING THE GAME CORRECTLY. WELL DONE.

PSA

Jun. 29th, 2025 01:54 pm
rydra_wong: Lee Miller photo showing two women wearing metal fire masks in England during WWII. (Default)
[personal profile] rydra_wong
Disco Elysium is currently 90% off in the Steam summer sale, making it a mere £3.49.

Play Disco Elysium, everybody. Yes, even if you don't play video games.

(It was the first video game I ever played -- apart from having once(?) played Pac Man as a child, many many decades ago -- and it was a perfect choice.)

If you understand the principle of a Choose Your Own Adventure book, have a vague sense that "stats" and "levelling up" are things, and can grasp "click to go to a place/interact with an object," you are sufficiently equipped.

ETA: Okay, I will add in [personal profile] astrogirl's excellent content warning:

It's definitely not for everybody. I mean, for one thing, it gets pretty much all the trigger warnings for everything. Alcoholism and substance abuse, suicidal thoughts, discussions of sexual assault, gore (not visual, but some of the descriptions are very vivid), you name it. A number of characters are giant racists. (Towards fictional races/ethnicities, mind you, but it's still ugly.) Evil children will hurl homophobic slurs at you. That sort of thing. And whatever your politics, the game will try very hard to make you feel uncomfortable about them.

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Kurorahk

August 2012

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